Crash after CS:S knife hit func_breakable #43
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Archive/LeakNet#43
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On de_piranesi there's staircase next to wooden bookshelf in metal scaffolding. If hit with secondary knife mode on any of breakable stuff - there would be a crash:
weapon_knife -> Smack() -> UTIL_ImpactTrace() -> UTIL_IsValidEntity() -> fails at edict
Steps to reproduce:
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