Delimit the patch from the main game #419
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Archive/LeakNet#419
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Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Make it easier to patch without overwriting the original files from leaked build.
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As for cstrike, hl1 and tf2, use the same naming (cstrike-leaknet, hl1-leaknet, tf2-leaknet)
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Also maybe use leaknet2 postfix instead of just leaknet
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Would it be too cluttered with folders and harder for user to edit/use/understand?