npc_cscanner engine sound pitch #413

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opened 2024-12-23 22:55:49 +00:00 by BuTou90 · 0 comments
BuTou90 commented 2024-12-23 22:55:49 +00:00 (Migrated from gitlab.com)

The current code has cscanner engine sound pitch based on its current speed, however back in 2000 the sound was static. We have the 2000 sound remake but because of changing pitch it doesn't sound right.
So it would come handy if npc_cscanner had some sort of convar that disables pitch change based on its current speed.

The current code has cscanner engine sound pitch based on its current speed, however back in 2000 the sound was static. We have the 2000 sound remake but because of changing pitch it doesn't sound right. So it would come handy if npc_cscanner had some sort of convar that disables pitch change based on its current speed.
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Archive/LeakNet#413
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