IVP rotation inertia goes infinite on certain huge mass objects #410
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Archive/LeakNet#410
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Rotation inertia is causing problems with BSP entities and world shadows, if its mass is huge.
This change fixes func_button crash on HL1's c1a0 map.
IVP_Core::calc_calc()
IVP_ASSERT( !isinf( ri_rl ) );failure.Needs further investigation