Speed up stdshaders compilation #400
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Archive/LeakNet#400
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Delete branch "%!s()"
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Change "tmpshader.h" here, here and here to something more identifiable, i.e.
$cmd .= "/Fhtmpshader$fxc_filename.h ";That way all the stdshaders can build simultaneously
Maybe even a bit MORE identifiable, some type of ID, or just by combining a bunch of options
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