mat_fullbright doesn't return its value to 0 even if current level is lit #388

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opened 2023-11-04 02:16:22 +00:00 by UAVXP · 0 comments
UAVXP commented 2023-11-04 02:16:22 +00:00 (Migrated from gitlab.com)

If previous level was unlit, engine will set mat_fullbright value to 1. If current level is lit, this convar doesn't replicate changes

If previous level was unlit, engine will set mat_fullbright value to 1. If current level is lit, this convar doesn't replicate changes
UAVXP (Migrated from gitlab.com) closed this issue 2023-11-04 02:17:13 +00:00
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Archive/LeakNet#388
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