[Worldcraft] Too many materials cause a crash on startup only if gamecfg is pointing to such materials folder #38
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Archive/LeakNet#38
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Juest:
apparently i had a folder (materials\cstrike copied from hl1ports) with 3133 files.
this only happens because it tries to load every material from disk. it doesn't exist in the game since it doesn't load everything in one shot.
I am not completely sure whatever it's the item count or a file in there is bogus/corrupted/invalid.
It should be fixed now
closed
Does this happen on LN 2.0? Need to investigate
reopened