Transparent textures don't render properly when object is tied to an entity #28

Open
opened 2020-05-03 21:27:37 +00:00 by UAVXP · 1 comment
UAVXP commented 2020-05-03 21:27:37 +00:00 (Migrated from gitlab.com)

XJR9000:

When using a transparent texture like (metal/metalbar001c) on a object tied to a func_breakable entity the object/texture does not render completely. Example metal bars at the end of map d1_canals_end.

Steps to reproduce:
Look at the metal bars at the end of d1_canals_end that the barge runs into.

Additional info:
I am fixing the transition from d1_canals_end to d1_town. Everything is now working except the rendering of the bars.

XJR9000: When using a transparent texture like (metal/metalbar001c) on a object tied to a func_breakable entity the object/texture does not render completely. Example metal bars at the end of map d1_canals_end. Steps to reproduce: Look at the metal bars at the end of d1_canals_end that the barge runs into. Additional info: I am fixing the transition from d1_canals_end to d1_town. Everything is now working except the rendering of the bars.
UAVXP commented 2021-04-09 09:53:49 +00:00 (Migrated from gitlab.com)

marked this issue as related to #317

marked this issue as related to #317
Sign in to join this conversation.
No milestone
No project
No assignees
1 participant
Notifications
Due date
The due date is invalid or out of range. Please use the format "yyyy-mm-dd".

No due date set.

Dependencies

No dependencies set

Reference
Archive/LeakNet#28
No description provided.