NPCs cannot perform scripted sequences when "scared" by molotovs. #205

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opened 2020-06-21 10:34:10 +00:00 by UAVXP · 2 comments
UAVXP commented 2020-06-21 10:34:10 +00:00 (Migrated from gitlab.com)

NPCs refusing to do scripted sequences if a molotov has exploded nearby, even when using AI overrides in the scripted_sequence entity

NPCs refusing to do scripted sequences if a molotov has exploded nearby, even when using AI overrides in the scripted_sequence entity
UAVXP commented 2020-07-28 21:45:23 +00:00 (Migrated from gitlab.com)

changed title from {-temp-} to {+NPCs cannot perform scripted sequences when "scared" by molotovs.+}

changed title from **{-temp-}** to **{+NPCs cannot perform scripted sequences when "scared" by molotovs.+}**
UAVXP commented 2020-07-28 21:45:23 +00:00 (Migrated from gitlab.com)

changed the description

changed the description
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Archive/LeakNet#205
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